Changes between Version 3 and Version 4 of Processing/AplUserGuide


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Timestamp:
Feb 7, 2012, 11:51:08 AM (12 years ago)
Author:
mark1
Comment:

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  • Processing/AplUserGuide

    v3 v4  
    152152
    153153 P = A + U ∗ (B − A)
     154
    154155 Q = D + U ∗ (C − D)
    155  X = P + V ∗ (Q − P )
     156
     157 X = P + V ∗ (Q − P)
    156158
    157159The values of U and V, which are within the range 0-1, are then used to weight the level-1 pixel values in the interpolation formula:
    158160
    159 f(X) = f(A) ∗ (1 − V ) ∗ (1 − U ) + f(B) ∗ (1 − V ) ∗ U + f(D) ∗ (1 − U ) ∗ V + f(C) ∗ U ∗ V
     161 f(X) = f(A) ∗ (1 − V ) ∗ (1 − U ) + f(B) ∗ (1 − V ) ∗ U + f(D) ∗ (1 − U ) ∗ V + f(C) ∗ U ∗ V
    160162
    161163where f(x) is the data value of cell x.